Every drill in the trainer, from entry-duel flicks to target switching. Pin one to your range to build a routine, or play it right now — free, in the browser, nothing to install.
Pinned drills become your range on the home page. Reorder or rename a routine on your playlists.
Three orbs up at all times. Snap, click, repeat. The classic warm-up for fast first bloods.
Two tiny head-sized orbs clustered near centre — each new one lands right by the last. Train the last 2° where whiffs are born.
A strafing orb that drifts side to side. Just keep your crosshair glued to it — no need to fire.
An orb pops far from the last one — snap and kill it fast. Miss it and it's gone in 2 seconds.
One orb locked at head height, jumping side to side and changing size on every kill. Pure precision.
Orbs keep coming and the old ones shrink away. Clear them before they vanish — keep up or drown.
Two orbs, one at a time: a fixed anchor at centre and a random peek. Kill one, snap to the other. Never park the crosshair.
Same anchor swap, but the peek streaks across at speed and is gone in 4s. A fixed point, then a fast-moving one.